Neil Devine
Principal Engineer Consultant @Aurory
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WORK HISTORY
Principal Engineer Consultant @Aurory
Various runtime and tooling features: UI, worldmap, Testing CI, procedural map generation, Web API debugging tool, editor tools, rendering performance for mobile, in-game notifications, fade system, game controller integration, general performance optimizations (memory, CPU and shaders)
EDUCATION
University of Cambridge
MPhil, Engineering
University of Brighton
BEng, Electronics and Computer Engineering
IUT Joseph Fourier
DUTI, Electronics and Computer Engineering
ABOUT NEIL DEVINE
Engineering leader with 20+ years of experience building teams, tools, systems, and gameplay for award-winning games and developer platforms. Former Director at Unity Technologies and current Principal Engineer at Aurory. Expert in Unity, cross-platform workflows, and high-performance team leadership. Proven track record scaling world-class tools and experiences across mobile, desktop, and emerging platforms. I thrive in collaborative environments with a bias for action, radical candor, and user-centered design.
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