Daniel González

Head of Design @Infoniqa

Berlin, DE
MOBILE NUMBERS
+91 *********19

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WORK HISTORY

Feb 2026 — Present

Head of Design @Infoniqa

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Berlin, DE

EDUCATION

2008 — 2009

Elisava Design School

Master degree of Interaction Design, Interaction Design

2000 — 2005

Universidad Rafael Belloso Chacín

Graphic Design Bachelor, Graphics Design

2005 — 2006

Alvaro Planchart School

PostGrade, Visual Effects and Compositing

SKILLS

Adobe FireworksFront-End DesignInteraction DesignMotion GraphicsPhotoshopPhysical ComputingWeb Design3dArduinoAnimationActionscriptVideoGraphic DesignOpenframeworksProcessingJavascriptHtml 5Data Visualization

ABOUT DANIEL GONZÁLEZ

I’m a product designer with 18+ years of experience working for companies like Personio, HERE Technologies, Nokia, Frog Design, Telefónica I+D, elBullifoundation and others, across HR tech, fintech, automotive, IoT and data visualization products.I’m a broad, experienced generalist who works across the full design spectrum, which gives me a holistic view of how products should look, feel and work. I combine visual design, UX, motion, and prototyping/development with an innovation mindset to discover better, more effective ways to solve problems and to make the brand tangible in every interaction.I lead by doing: setting the bar through hands-on work, sharing tools and methods with the team, and creating a design culture where strong craft and systems thinking are the default.In recent roles I’ve operated on two levels: on the craft side, redesigning core product experiences from the ground up and aligning product and brand into a more modern, coherent interface; and on the system side, defining standards, workflows and internal tools that make that level of quality scalable. I’ve built design-ops tooling to automate on-brand asset creation and reduce review overhead, so designers and developers can focus on the highest-impact parts of the product. This approach addresses a common growth problem: how to keep raising the quality bar while the organization scales.Additionally, I mentor around accessibility and inclusive design, because every person should have equal access to information in their everyday life.

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