Dan Cobban
Principal Software Engineer @Cold Iron Studios
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WORK HISTORY
Principal Software Engineer @Cold Iron Studios
Vancouver, BC, CA
EDUCATION
Carleton University
Bachelors of Compunter Science, Minor in Mathimatics
SKILLS
ABOUT DAN COBBAN
This systems engineer focuses on developing highly usable systems. Though always an animation engineer at heart I have a wide breadth of experience having worked in all areas of developing entertainment software. Most recently I have been working on art build pipelines, cinematic animation tools as well as client-server remote debugging systems. I have experience in optimizing run-time systems, load times and build times. In addition to creating various animation and gameplay systems I have also worked on gesture input recognition systems for both wii and kinect platforms. I am highly interested in animation, physics and low level multi-threaded systems.Specialties: C++, C#, Lua, C++ reflection, python, architectural design, multi-threading
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