Daylon Walden

Technical Sound Designer & Haptic Researcher at Meta Reality Labs Research

Role
Technical Sound Designer & Haptic Researcher at Meta
Location
Redmond, WA, US
LinkedIn followers
500 followers

About Daylon Walden

I come from a lengthy career in audio engineering with extensive experience in audio post production for film and video, video game sound design, voice over and game audio integration. For the past ten+ years I\'ve been doing my part to invent the future first as a contractor and then full time as a UX researcher and technical sound and haptics designer for novel wearable technology at Meta Reality Labs Research.•Expert with leading DAWs including Nuendo, Wavelab, Reaper and iZotope\'s RX•Technical sound designer utilizing middleware tools such as Wwise, FMOD and Unity•Fanatical about FabFilter, Waves, iZotope and Native Instruments software and plugins•Field recordist, foley artist and location sound for video game and television projects•Skilled voice over artist, talent director, dialog editor and recording & mastering engineer

Experience

  1. Technical Sound Designer & Haptic Researcher

    Meta

    Jan 2016 — Present · Redmond, WA, US

    I devise and pursue novel research design ideas and techniques to prove new tech and help push the boundaries of what is possible. I research and design vibrotactile sensations for experimental actuators and novel haptic wearables. I create custom haptic reinforcing sound design and perform integration into AR/VR experience prototypes using the latest in spatial technology. I provide audio expertise and validation to researchers, designers, software engineers and mechanical engineers across numerous disciplines within the Reality Labs organization.

Education

  • US Army

    Certificate, Primary Leadership Development

    1992 — 1993

  • Art Institute of Seattle

    AAA, Audiovisual Communications

    1993 — 1995

  • Texas State University

    Communications & Journalism

    1987 — 1989

  • University Of Maryland, University College

    Communications & Journalism

    1986 — 1987

Skills

  • Audio Design
  • Nuendo
  • Television
  • Soundtrack
  • Audio Editing
  • Midi
  • Mastering
  • Audio Post Production
  • Sound
  • Sound Editing
  • Fmod
  • Audio
  • Video
  • Production Sound
  • Music
  • Composition
  • Post Production
  • Steinberg Nuendo
  • Sound Forge
  • Sound Design
  • Voice Over
  • Wwise
  • Video Games
  • Pro Tools
  • Film
  • Sfx
  • Unity3d
  • Audio Engineering
  • Foley
  • Foley Artist
  • Recording
  • Field Recording
  • Dialogue Editing
  • Studio Recording
  • Wavelab
  • Music Production
  • Virtual Reality
  • Voice Acting
  • Oculus Rift
  • Sound Effects

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Daylon Walden — Technical Sound Designer & Haptic Researcher at Meta in Redmond, WA, US | Unifers