David Lesnefsky

Staff Software Engineer at Gamebreaking Studios

Role
Staff Software Engineer at Gamebreaking Studios
Location
Cortland, NY, US
LinkedIn followers
500 followers
Information TechnologyView LinkedIn profile

About David Lesnefsky

Backend services engineer with eight years experience, predominantly working with video game studios. I\'ve contributed to platform services that power some of the world\'s largest live-service games including World of Warcraft, League of Legends, and Valorant. My main areas of expertise are backend service development, infrastructure provisioning and monitoring, system architecture, and technical leadership.

Experience

  1. Staff Software Engineer

    Gamebreaking Studios

    Jul 2021 — Present

    Founding member of Gamebreaking Studios\' co-development business, working with some of the largest multiplayer-focused game studios worldwide- Contracted with Riot Games for over two years, contributed to backend services for their internal platform- Tech lead on three separate projects (architecture decisions, code reviews, technical feedback, stakeholder management)- End-to-end development of backend services for client\'s custom platform (Java, Redis)- Provisioned and managed infrastructure for distributed-services for client (Terraform, Kubernetes, GCP)- Designed monitoring solution for custom Unreal Engine/Unity build system (Prometheus, Grafana)- Acted as official technical mentor for engineers at Gamebreaking Studios- Helped build hiring pipeline for company and conducted interviews for nearly all new hires

Education

  • Ithaca College

    Bachelor of Science (B.S.), Computer Science

    2012 — 2016

Skills

  • Eclipse
  • Mathematics
  • Teamwork
  • Web Development
  • C++
  • Javascript
  • Agile Web Development
  • Back-End Programming
  • Git
  • Python
  • Scrum
  • Computer Science
  • Physics
  • Java
  • Sql
  • Public Speaking

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David Lesnefsky — Staff Software Engineer at Gamebreaking Studios in Cortland, NY, US | Unifers