David Kertesz
Principal Environment Artist
- Role
- Environment Artist at Afterburner Studios
- Location
- Chapel Hill, NC, US
- LinkedIn followers
- 500 followers
About David Kertesz
Email: d••••••••@gmail.com Portfolio: https://davidkertesz.com/With 21 years in the games industry, I bring an end-to-end understanding of production, from starting in QA to leading environment art at the Principal level. Most recently, at Noodle Cat Games, where I worked on Cloudheim, I led the visual development of Unreal Engine environments, building scalable material systems, PCG-driven environment tools, and non-destructive workflows that support fast iteration without compromising quality. I lead by working alongside the team, collaborating closely with art direction, tech art, design, and external partners to align vision, execution, and production needs. I focus on creating clear pipelines, practical documentation, and efficient workflows that help teams thrive in hybrid and distributed environments. My leadership style emphasizes equity, mindfulness, mentorship, and product-focused decision-making, with a strong commitment to visual quality, performance, and long-term sustainability. Core skills: Unreal Engine, Unity, Maya, Blender, ZBrush, Photoshop, Substance Painter and Designer; high/low-poly workflows; lighting, rendering, art direction, asset management, and production planning.
Experience
Environment Artist
Mar 2026 — Present · Chapel Hill, NC, US
Education
Virginia Commonwealth University
Bachelor of Fine Arts, Computer Graphics
1998 — 2002
Skills
- Cinematics
- Xbox 360
- Shaders
- Concept Art
- Maya
- Unreal Editor
- Social Games
- Changing Environments
- Ps3
- Unreal Engine 3
- Environment Art
- Photoshop
- Game Engines
- Zbrush
- Gameplay
- Unity3d
- Texture Artist
- Casual Games
- Game Development
- 3d
- Animation
- Texture Painting
- Console
- Conceptual Art
- Low Poly Modeling
- Mudbox
- Game Art
- Computer Games
- Adobe Photoshop
- Video Games
- Digital Sculpting
- Hard Surface Modeling
- 3d Modeling
- Concept Design
- Uv Mapping
- Mel
- Wii
- Game Design
- Mobile Games
- Level Design
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