David Geoffroy

Staff Software Engineer @Unity

Montreal, QC, CA
MOBILE NUMBERS
+91 *********19

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WORK HISTORY

Apr 2026 — Present

Staff Software Engineer @Unity

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SKILLS

CGameplayGameplay ProgrammingC++MultiplayerUnity3dXbox 360Game DevelopmentLuaC#KinectPlaystation MovePs3

ABOUT DAVID GEOFFROY

Generalist Programmer, Manager, always looking for new interesting problems to solve.Currently leading part of the Animation team at Unity, I also have a varied background in game development.At Unity, I have been responsible for the team maintaining, evolving or developing the following:* Animation System (Animator /mecanim)* Playables* Animation Window* Kinematica (motion matching, unreleased)* Timeline In my previous career as a game developer, have worked on the following projects on a wide variety of mandates:* Star Citizen (PC / CryEngine)* World War Machine(PC/Unity)* Wipeout Create and Crash (X360, Wii, WiiU, 3DS)* Unreleased Online Project (Flash/PHP)* Unity Unite 2012 Mecanim demo (PC)* Naughty Bear: Panic in Paradise (PSN/ XBLA)* Disney-Pixar\'s The Brave (Wii, PS3, Xbox360)* Wipeout (Xbox360 Kinect)* MySims SkyHeroes (Wii, Xbox360, PS3)* Wet (Xbox360, PS3)

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David Geoffroy — Staff Software Engineer at Unity in Montreal, QC, CA | Unifers