David Santiago
Principal Technical Artist @Insomniac Games
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WORK HISTORY
Principal Technical Artist @Insomniac Games
Designing integrated procedural systems and tools for the production pipeline. Titles include: Marvel\'s Spider-Man 2, Marvel\'s Wolverine, Ratchet & Clank Rift Apart, Marvel\'s Spider-Man: Miles Morales, Marvel\'s Spider-Man, Sunset Overdrive, Ratchet & Clank(PS4), Edge of Nowhere, Feral Rites, The Unspoken, Song of the Deep, Slow Down Bull and Stormland. Systems generate terrain, streets, buildings; automate placement of props, decals, effects, gameplay markup, dynamic encounters, lighting, audio; optimization and validation.
EDUCATION
Tower Hill School
High School Diploma
University of Southern California
MS, Electrical Engineering - Microwave Systems
The University of Texas at Austin
BS, Electrical Engineering- Electromagnetics/Microwaves
SKILLS
ABOUT DAVID SANTIAGO
Experienced Video Game, Visual Effects, and Animation Production Professional with…
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