Daryl Allison
Senior Production Leader, Process and Creative Direction - Interactive Media (Games, Websites, Advertising, Consumer Products)
- Role
- Studio Director of Production at Ubisoft Philippines
- Location
- Austin, TX, US
- LinkedIn followers
- 500 followers
About Daryl Allison
It\'s kind of fun to do the impossible.\"- Walt Disney\"Creativity is allowing yourself to make mistakes. Art is knowing which ones to keep.\"- Scott Adams
Experience
Studio Director of Production
May 2024 — Present · Taguig, PH
Studio Vision & Growth Strategy:* Owning multi-year roadmap, aligning local OKRs with regional and global targets.* Growing team capabilities via Talent Management, and selecting inspiring and challenging projects.* Orchestrating studio priorities, leveraging achievements to unlock strategic objectives.Organizational Structure:* Defined clear and comprehensive areas of ownership between Producers and Leads.* Upgrading workflows to maximize the impact of our experts - contribution to all projects.* Evolving DevQA to provide deeper coverage and optimizing the effort of the dev team. Our operational model is being replicated to other studios.Biz Dev (Internal and External):* Coordinating with a network of key stakeholders (ex: Lead Producers, EPs, GMs, VPs).* Aligning global org to recognize our studio brand as the preferred choice for projects.* Building mutually beneficial relationships with vendors, expanding our bandwidth and enhancing our collective capabilities, allowing acceptance of more complex projects.Recruiting:* Upgraded the studio’s recruiting approach from reactive to based on vision and strategy.* Introduced “proactive backfilling” for critical, forecasted attrition, avoiding staff gap risks.Best Practices (Foundational and Innovative):* Rooting decision making and risk management in clearly defined standards.* Crafting a culture of continuous improvement and intelligently challenging the status quo.* Increasing predictability via a new approach to evaluating work scope.Projects:* AC Shadows* Unannounced
Skills
- Jira
- Management
- Start-Ups
- Creative Direction
- Art Direction
- Xbox 360
- Perforce
- Level Design
- Console
- Game Development
- Computer Games
- Game Design
- Mobile Devices
- Wii
- 3d
- Video Games
- Animation
- Online Gaming
- User Experience
- Multiplayer
- Mmo
- Game Mechanics
- Scrum
- Gameplay
- Monetization
- Interactive Entertainment
- Xbox
- Quality Assurance
- Ps3
- Casual Games
- Mobile Games
- Social Games
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