Demetrius Apostolopoulos

Technical Art Director @Blackbird Interactive

North Vancouver, BC, CA
MOBILE NUMBERS
+91 *********19

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WORK HISTORY

Jun 2022 — Present

Technical Art Director @Blackbird Interactive

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Vancouver, BC, CA

EDUCATION

2003 — 2004

Capilano University

Computer Animation

SKILLS

WiiXnaLightingConsoleTexture PaintingTexture ArtistEnvironment ArtVideo Game DevelopmentRenderingZbrushChanging EnvironmentsCinematicsXbox 360ShadersCgfxPhotoshop3dUnity3dRiggingShader CreationC#Autodesk MotionbuilderShadingTexturingComputer GraphicsGame DevelopmentXsiWorkflowTextureGameplayModelingPythonHard Surface ModelingPerforceLevel DesignComputer GamesEnvironment Modeling3d Studio MaxMayaLow Poly Modeling

ABOUT DEMETRIUS APOSTOLOPOULOS

Technical Art Director with a background in 3D art creation and project management, driven for successes in the gaming industry. Strong skills in working closely with Artists and Engineers as a team, to help outline, develop and push technologies and tools that help improve Art Creation Workflow and Visuals ahead of the competition; helping the team build a visually advance, fun and satisfying experience for the end user.Specializing in: Art Workflow & Pipelines (Frostbite, Maya, Substance, Houdini & Photoshop)Art Tools & Asset Management Systems (C#.Net, WPF, MEL & Python) PBR Shaders & LookDev (HLSL, CgFX Shaders & Visual Graphs)

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Demetrius Apostolopoulos — Technical Art Director at Blackbird Interactive in North Vancouver, BC, CA | Unifers