Dany Ayoub
Senior Cinematic Technical Artist @Unity
Signup · Get unlimited contacts
WORK HISTORY
Senior Cinematic Technical Artist @Unity
Montreal, QC, CA
Apple Vision Pro show \"Prehistoric Planet Immersive\" for Apple TV+• Building the 3D environmentsGigaya project:• In charge of intro and outro cinematics• Creating in-game cutscenes• First pass lighting exploration
EDUCATION
University of Kent
Master of Science (MSc), 3D Computer Animation and VFX
Lycée Louis Massignon - Abu Dhabi
French Baccalaureate, Physical Sciences
Notre Dame University - Louaize
Bachelor of Science (BSc), Computer Science - Concentration in Computer Graphics and Animation
Université de Montréal
D.E.S.S., Design de Jeux
SKILLS
ABOUT DANY AYOUB
I\'m an experienced cinematic artist with a track record of building and supervising cinematics and demos. I have 8+ years of real-time rendering experience working with the Unity engine for different types of projects (including film, gaming, and automotive) in both URP and HDRP pipelines.I\'m accustomed to working with tight deadlines and overseeing pre- and post-production stages and my tasks generally include lighting and rendering, virtual cinematography, set design, and VFX.My go-to tools are: Unity, Maya/Max, Photoshop, AfterEffects, PremierePro among others.
This profile is compiled from publicly available professional sources. Unifers is not affiliated with or endorsed by LinkedIn. Request removal of this profile.