Dany Ayoub

Senior Cinematic Technical Artist @Unity

Montreal, QC, CA
MOBILE NUMBERS
+91 *********19

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WORK HISTORY

Feb 2021 — Present

Senior Cinematic Technical Artist @Unity

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Montreal, QC, CA

Apple Vision Pro show \"Prehistoric Planet Immersive\" for Apple TV+• Building the 3D environmentsGigaya project:• In charge of intro and outro cinematics• Creating in-game cutscenes• First pass lighting exploration

EDUCATION

2013 — 2014

University of Kent

Master of Science (MSc), 3D Computer Animation and VFX

1993 — 2009

Lycée Louis Massignon - Abu Dhabi

French Baccalaureate, Physical Sciences

2009 — 2013

Notre Dame University - Louaize

Bachelor of Science (BSc), Computer Science - Concentration in Computer Graphics and Animation

2016 — 2017

Université de Montréal

D.E.S.S., Design de Jeux

SKILLS

ModelingCharacter Animation3d Studio MaxMaya3d ModelingGame DesignRenderingRiggingLevel DesignVisual EffectsComputer AnimationTexturingAfter EffectsMental RayCompositing3dAnimation

ABOUT DANY AYOUB

I\'m an experienced cinematic artist with a track record of building and supervising cinematics and demos. I have 8+ years of real-time rendering experience working with the Unity engine for different types of projects (including film, gaming, and automotive) in both URP and HDRP pipelines.I\'m accustomed to working with tight deadlines and overseeing pre- and post-production stages and my tasks generally include lighting and rendering, virtual cinematography, set design, and VFX.My go-to tools are: Unity, Maya/Max, Photoshop, AfterEffects, PremierePro among others.

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Dany Ayoub — Senior Cinematic Technical Artist at Unity in Montreal, QC, CA | Unifers