Dan Rosas Paulsen

Animator at Valve

Role
Animator at Valve Corporation
Location
Bellevue, WA, US
LinkedIn followers
500 followers
Art, Culture and Creative ProfessionalsView LinkedIn profile

About Dan Rosas Paulsen

I am an animator at Valve. I worked as art lead for the game Kerbal Space Program and as animator for Phantom Brigade. On Kerbal I was involved in defining the game’s visual identity and the characters, as well as fully producing and animating the promotional trailers on YouTube.

Experience

  1. Animator

    Valve Corporation

    Sep 2017 — Present

Education

  • Tecnológico de Monterrey

    Bachelor's degree, Animation and Digital Arts

    2007 — 2011

  • University of Washington

    Certificate in 3D Animation for Games and Digital Media

    2012 — 2012

  • Bournemouth University

    Master of Arts (M.A.), 3D Computer Animation

    2016 — 2017

Skills

  • Character Rigging
  • Low Poly Modeling
  • 3d Graphics
  • Computer Animation
  • Texturing
  • 3d
  • Animation
  • Unity3d
  • Mudbox
  • After Effects
  • Photoshop
  • Mental Ray
  • 3d Studio Max
  • Maya
  • 3d Modeling
  • Video Games
  • Traditional Animation
  • Character Animation
  • Zbrush
  • Modeling
  • Uv Mapping

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Dan Rosas Paulsen — Animator at Valve Corporation in Bellevue, WA, US | Unifers