Dan Liebgold
Staff Software Engineer @Relativity Space
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WORK HISTORY
Staff Software Engineer @Relativity Space
Long Beach, CA, US
The management/IC pendulum swings back to IC work! I\'m happy to be on the ground software team, helping architect and implement software that runs in the factory, on the rocket test stands, and on the launch pad.
EDUCATION
Crystal Springs Uplands School
HS
UCLA
B.S., Computer science
SKILLS
ABOUT DAN LIEBGOLD
Some of my specialties: C/C++, Python, Unreal Engine 4 C++, Racket, F#, Unity, Powershell, Perforce, Git, AWS, gameplay systems, I/O, character AI, strategy AI, general gameplay, animation programming, tools, language design, memory/CPU performance, UI design, game design.
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