Dan Liebgold

Staff Software Engineer @Relativity Space

Los Angeles, CA, US
MOBILE NUMBERS
+13•••••••40

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WORK HISTORY

Feb 2024 — Present

Staff Software Engineer @Relativity Space

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Long Beach, CA, US

The management/IC pendulum swings back to IC work! I\'m happy to be on the ground software team, helping architect and implement software that runs in the factory, on the rocket test stands, and on the launch pad.

EDUCATION

N/A

Crystal Springs Uplands School

HS

N/A

UCLA

B.S., Computer science

SKILLS

Artificial IntelligenceProgrammingVideo GamesGameplay ProgrammingGameplayGame DevelopmentPs3Character AnimationScriptingAnimationUser Interface DesignGame DesignGame ProgrammingAnimation Programming

ABOUT DAN LIEBGOLD

Some of my specialties: C/C++, Python, Unreal Engine 4 C++, Racket, F#, Unity, Powershell, Perforce, Git, AWS, gameplay systems, I/O, character AI, strategy AI, general gameplay, animation programming, tools, language design, memory/CPU performance, UI design, game design.

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