Daniel Frank
Industry veteran and mentor with proven experience in both Software Engineering and Technical Project Management
- Role
- Development Director at Electronic Arts (EA)
- Location
- Mountain View, CA, US
- LinkedIn followers
- 500 followers
About Daniel Frank
I am a wearer of many hats.I am a front-end engineer. I am a software architect. I am a technical project manager. I am a leader.I\'m at home developing mobile games in Unity, programming with C#, leveraging software design patterns, creating gantt charts, and driving teams to deliver results.And please, call me \"Wompa\".
Experience
Development Director
Sep 2020 — Present · Redwood City, CA, US
Education
Rensselaer Polytechnic Institute
Bachelor of Science, Electronic Media Arts and Communication
1996 — 2000
Skills
- Project Management
- Technical Leadership
- Video Games
- Gantt
- Agile Methodologies
- Software Architectural Design
- Photography
- Debugging
- 3d Animation
- Actionscript
- Animation
- Video Game Production
- Mobile Applications
- Mobile Game Development
- Gameplay Programming
- Flash
- Game Development
- Computer Animation
- Kanban
- Scrum
- Gameplay Systems
- Eclipse
- Schedule Planning
- Flex
- Character Animation
- Graphic Design
- Collaborative Problem Solving
- User Interface Design
- Flash Animation
- Design Patterns
- Communication
- Graphics
- Photoshop
- Unity3d
- Software Solution Architecture
- Team Leadership
- Uml
- Strategic Planning
- C#
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