Daniel Frank

Industry veteran and mentor with proven experience in both Software Engineering and Technical Project Management

Role
Development Director at Electronic Arts (EA)
Location
Mountain View, CA, US
LinkedIn followers
500 followers
General Business & ManagementView LinkedIn profile

About Daniel Frank

I am a wearer of many hats.I am a front-end engineer. I am a software architect. I am a technical project manager. I am a leader.I\'m at home developing mobile games in Unity, programming with C#, leveraging software design patterns, creating gantt charts, and driving teams to deliver results.And please, call me \"Wompa\".

Experience

  1. Development Director

    Electronic Arts (EA)

    Sep 2020 — Present · Redwood City, CA, US

Education

  • Rensselaer Polytechnic Institute

    Bachelor of Science, Electronic Media Arts and Communication

    1996 — 2000

Skills

  • Project Management
  • Technical Leadership
  • Video Games
  • Gantt
  • Agile Methodologies
  • Software Architectural Design
  • Photography
  • Debugging
  • 3d Animation
  • Actionscript
  • Animation
  • Video Game Production
  • Mobile Applications
  • Mobile Game Development
  • Gameplay Programming
  • Flash
  • Game Development
  • Computer Animation
  • Kanban
  • Scrum
  • Gameplay Systems
  • Eclipse
  • Schedule Planning
  • Flex
  • Character Animation
  • Graphic Design
  • Collaborative Problem Solving
  • User Interface Design
  • Flash Animation
  • Design Patterns
  • Communication
  • Graphics
  • Photoshop
  • Unity3d
  • Software Solution Architecture
  • Team Leadership
  • Uml
  • Strategic Planning
  • C#

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Daniel Frank — Development Director at Electronic Arts (EA) in Mountain View, CA, US | Unifers