Daniele Bulgaro
Professore @Raffles Milano
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WORK HISTORY
Professore @Raffles Milano
Milano, IT
Teaching the Digital Video course, training the new generation of designers to do their best future work, with a strong focus on the principles of animation, editing, design and then diving deeper into tools such as 3D, Motion Design and AI.
EDUCATION
Istituto Europeo di Design
Diploma Accademico, Illustration
SKILLS
ABOUT DANIELE BULGARO
Creative Director, Concept Artist, 3D Designer.I started as an illustrator and quickly moved into the fields of gaming, VFX, VR and AR development where I honed my skills, delved into the world of 3D and learned important principles of design and creativity along the way.As a Creative I supported the development of games, movies, commercials and experiences for companies such as EDI Effetti Digitali Italiani (Post Production, VFX), Digital Mosaik (VR & Gaming), Quell (Gaming) and currently Aryel, where I work as Head of Content, coordinating the Creative Studio to deliver immersive marketing experiences.Toolkit: XR Design, Team management, Production, 3D Design (I do love Blender), Game Design & Gamification, Concept Design, Illustration.Notable clients: WWF, Amaro Montenegro, Nutella, Yves Saint Laurent, Ogilvy, Teads, Prada, Barilla, Mulino Bianco, Intesa Sanpaolo, Poke House, Quell, Disney, Becharge, Clementoni, Conad, Fantic Motor, Alpitour, YSL, Panerai, OTB.
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