Daniel Robbins
- Role
- Principal Designer, 3d at Adobe
- Location
- Seattle, WA, US
- LinkedIn followers
- 500 followers
About Daniel Robbins
I\'m a Principal Designer who works on strategy and partnerships across all of the…
Experience
Principal Designer, 3d
Jul 2022 — Present
I am in a brand new role at Adobe, as a Principal Designer, working across a suite of 3D projects including the Substance and Aero products, with a focus on bringing forward GenAI capabilities. My charter is to drive cross-product initiatives and help create new strategic collaborations with Adobe\'s partners. I also intend to bring along my passion for kindness, integrity, diversity, and justice.
Skills
- User Interface Design
- Welding
- Wood Working
- Management
- Creative Direction
- Expression Blend
- Virtual Reality
- 3d Modeling
- User Experience
- Mig Welding
- Program Management
- User Interface
- User Experience Design
- Adobe Illustrator
- Interaction Design
- 3d Studio Max
- Adobe Creative Suite
- Rapid Prototyping
- User Research
- Human Computer Interaction
- Sketchup
- Mobile Devices
- Art Direction
- 3d Visualization
- Augmented Reality
- Agile Methodologies
- Flash
- Cad
- Carpentry
- Product Management
- Software Engineering
- Project Management
- Strategy
- Teleporting
- Programming
- Video Games
- Teleporting in Vr
- Silverlight
- Leadership
- Photoshop
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