Dan Banefelt

Creative Director @Yager

Berlin, DE
MOBILE NUMBERS
+91 *********19

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WORK HISTORY

Mar 2020 — Present

Creative Director @Yager

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Berlin, DE

Creative Director on The Cycle: Frontier.

EDUCATION

2005 — 2008

Stockholm University

Bachelor's, Computer & systems science (concentration game development)

2008 — 2010

Futuregames academy

Qualified vocational, Game design

SKILLS

ScriptingLevel DesignGameKismetComputer GamesUnity3dUnreal 3UnrealscriptHansoftUnreal EngineMultiplayerGame MechanicsGame DesignLow Poly ModelingGameplayConsole3d Studio MaxUnreal EditorPs3Unreal Engine 3Game DevelopmentVideo GamesGameplay ProgrammingXbox 360Pc Games

ABOUT DAN BANEFELT

Designer & Director of video games with 15+ years game dev experience.Passion for transporting players to rich worlds and setting up teams for success with compelling and clear direction, ambitious goals, the autonomy over how to achieve them, and a clear understanding of the \"why\".Enthusiast of self-determination theory when designing games as well as building teams.Proponent of the player perspective.Highly experienced in the Unreal Engine.Projects worked on:Dune: Awakening, The Cycle: Frontier, The Cycle, Dreadnought, Outriders, Dead Island 2, Spec Ops: The Line, The Ball, Warsow

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Dan Banefelt — Creative Director at Yager in Berlin, DE | Unifers