Dana Klaren

Principle Environment Artist at Skydance Interactive

Role
Principle Environment Artist at Skydance
Location
Los Angeles, CA, US
LinkedIn followers
500 followers
Art, Culture and Creative ProfessionalsView LinkedIn profile

About Dana Klaren

ENVIRONMENT ARTIST specializing in World-building, 3D Modeling, Texturing, UVs, Materials, Level Layouts and Optimizations. PORTFOLIO: with UE5, Maya, Substance Suite, ZBrush, Adobe Suite, Headus UV Layout, XNormal, Mari, Gaia/World Machine, AutoCAD, Perforce and the Microsoft Office Suite.

Experience

  1. Principle Environment Artist

    Skydance

    Jan 2016 — Present

    ARTIST responsibilities include world-building, hard-surface and organic modeling, texturing, UE5 materials & material-functions, asset & level optimizations as well as game environment design.LEADERSHIP responsibilities include managing and directing the creation of beautiful and performant art-assets and environments by both in-house artists and outsourcing. Working with other departments (Concept, Design, Engineering, Tech, etc.) to create the best product possible. Mentorship of other artists. Creation of art pipelines & processes as well as documentation for our projects and the studio.Projects: Marvel 1943: Rise of Hydra (PS5, Xbox, PC)- Principle Environment Artist Unannounced project (Quest 3+)- Principle Environment Artist Skydance\'s Behemoth (Quest 2/3, PCVR, PSVR2)- Senior Environment Artist The Walking Dead: Saints & Sinners 2: Retribution (Quest 2, PCVR, PSVR2)- Lead Environment Artist The Walking Dead: Saints & Sinners (Quest 1/2, PCVR, PSVR1/2)- Lead Environment Artist ( & Interim Art Director) Unannounced project (PC)- Lead Environment Artist Archangel Hellfire (Rift, Vive)- Art Director Archangel (PSVR, Rift, Vive)- Lead Environment Artist Gears of War 4 (PC, XboxOne)- Environment ArtistSoftware experience: Unreal Engine (UE5), Maya, Substance, ZBrush, Headus UV Layout, Photoshop, XNormal, World Machine/Gaia and Perforce.

Education

  • Gnomon

    3D Modeling and Environment Art

    2012 — 2015

  • San José State University

    Industrial Design / Architecture

    1990 — 1995

Skills

  • Product Design
  • Drawing
  • Photography
  • Environment Art
  • Adobe Creative Suite
  • Mari
  • Model Making
  • Cad
  • 3d Modeling
  • 3d
  • Animation
  • Interior Design
  • Modeling
  • Supervisory Skills
  • Adobe Photoshop
  • Substance Painter
  • Corporate Interiors
  • Film
  • Maya
  • Microsoft Office
  • Rendering
  • Art
  • Sketching
  • Lighting
  • Industrial Design
  • Autocad
  • Concept Development
  • Architectures
  • Texturing
  • Photoshop
  • Architecture
  • Graphics
  • Substance Designer

Find verified contacts for anyone on LinkedIn

Unifers gives sales teams verified emails and direct dials, enriched profiles, and outreach that lands in the inbox.

Free plan included · No credit card required

This profile is compiled from publicly available professional sources. Unifers is not affiliated with or endorsed by LinkedIn. Request removal of this profile.

Dana Klaren — Email, Phone Number & Contact Info | Unifers