Dahlia Grayson

Staff Software Engineer

Role
Staff Software Engineer at Gardens Interactive
Location
Seattle, WA, US
LinkedIn followers
500 followers
Information TechnologyView LinkedIn profile

About Dahlia Grayson

I am a video game programmer with 12+ years of experience who likes to focus on engine, build systems, graphics and shader, gameplay, and tools programming. I enjoy working with In house engines, Unreal Engine 3, Unreal Engine 4, and Unreal Engine 5 as well as play with multi-platform development. I really enjoy working on new-age technologies, and tampering with new interesting ideas!I have experience developing for:Windows 32/64 bit PlatformsWindows 10/11Xbox (360, One, Series X)PS4AndroidSome of my past titles include:Unannounced Project - Principal Software EngineerBanner Saga 1/2/3 - Engine ProgrammerGigantic - Engine ProgrammerAmericas Army - Gameplay ProgrammerBlacklight Retribution - Gameplay ProgrammerDaylight - Lead ProgrammerGuardians of Middle Earth - Gameplay ProgrammerSpecial Forces Team X - Gameplay Programmer

Experience

  1. Staff Software Engineer

    Gardens Interactive

    Jul 2024 — Present · Seattle, WA, US

    Helpin\' ship an amazing new title over at Gardens Interactive!

Education

  • DigiPen Institute of Technology

    BSCSRTIS, Computer Science

    2009 — 2013

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Dahlia Grayson — Staff Software Engineer at Gardens Interactive in Seattle, WA, US | Unifers