Curtiss Murphy
Sr. VP, Engineering in Games | MobilityWare | Building high-performing teams
- Role
- Sr VP, Engineering at MobilityWare
- Location
- Irvine, CA, US
- LinkedIn followers
- 500 followers
About Curtiss Murphy
Brilliant Engineer, Brilliant Person\"- A Peer\"Astounding Leader and Mentor\"- A Boss\"Employee of the Year\"- A CompanyI don\'t pick the games. Nor do I design the games. My job is execution. I\'m not talking about the Grim Reaper. I\'m talking about high performing teams that build amazing games, repeatedly, at scale, with speed. For that, we need three things: 1) strong performers, 2) engaged staff, and 3) effective team communication. Clarify expectations. Guide with praise. Use the Bernoulli Effect of leadership. This is how we build awesome teams. And awesome teams is the best chance to survive in this crazy, crazy industry.
Experience
Sr VP, Engineering
Mar 2016 — Present · Irvine, CA, US
I don\'t pick the games. I don\'t design the games. My job is execution. And I don\'t mean the Grim Reaper. I\'m talking about cultivating excellence, repeatedly, at scale, with speed. Eight teams of artists, QA and engineers across all of MobilityWare. My goal is world class teams. My focus is strong performers; engaged staff; and effective team communication. My tactics include clear expectations; guidance via praise; and the Bernoulli Effect of leadership. We execute the vision of the Chief Product Officer. And if we’re very, very good at our jobs, then maybe we can maintain our position of leadership in this crazy, crazy industry.
Education
Virginia Tech
BS, Computer Science
1989 — 1992
Skills
- C#
- Programming
- Dod
- C++
- Agile Methodologies
- Scripting
- Java
- Public Speaking
- Training
- Testing
- Software Engineering
- Unity3d
- Software Design
- Computer Science
- Program Management
- System Architecture
- Indie
- Requirements Analysis
- Game Development
- Visual Studio
- Project Management
- Opengl
- Leadership
- Game Programming
- Systems Engineering
- Motivational Speaking
- Simulations
- Video Games
- Published Author
- System Design
- Modeling
- Subversion
- Software Development
- Game Design
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