Chris Wheeler
Head Of Engineering at Fable Studio
- Role
- Head of Engineering at Fable Showrunner
- Location
- San Jose, CA, US
- LinkedIn followers
- 500 followers
About Chris Wheeler
Chris is a senior software engineer with a deep understanding of computer graphics, augmented/virtual reality, character animation technology, and AI/ML. He has credits in seven award-winning animated films, and was an early pioneer in VR film production technology. Chris\' latest work is focused on the intersection of interactive digital characters and AI-assisted storytelling.
Experience
Head of Engineering
Oct 2017 — Present · San Francisco, CA, US
ShowrunnerCurrently the lead Unity engineer developing Showrunner - a cloud-based platform where anyone can make animated TV shows by combining AI storytelling and generative art techniques with a real-time simulation engine. Responsible for writing the core character, animation, FX, and AI director systems.The SimulationBuilt a 3D simulation engine driven by Human/AI collaboration. Developed autonomous agents that explore and interact with their world, form relationships, and achieve narrative goals. Created in-game world-building tools to craft environments, characters, and interactions using the Unity game engine.Wolves in the WallsLed the engineering team to produce the Emmy-winning VR movie \'Wolves in the Walls\'. Responsible for the character rigging pipeline, animation pipeline, build systems, analytics, QA, and gameplay engineering in Unreal Engine using C++. Oversaw the initial release on Oculus Rift and subsequent Quest port.
Education
Texas A&M University
MS, Visualization Science
2007 — 2009
Texas A&M University
BED, Environmental Design
2003 — 2007
Skills
- Zbrush
- 3d Visualization
- Multithreading
- After Effects
- Photoshop
- Simulations
- 3d Modeling
- 3d
- Animation
- Pyqt
- Python
- Pymel
- Virtual Reality
- Computer Animation
- 3d Studio Max
- Maya
- Rigging
- Rendering
- Adobe Photoshop
- Opengl
- Mental Ray
- Character Rigging
- Lighting
- Computer Graphics
- Anatomy
- Mel
- C++
- Autocad
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