Nathan Cournia
Principal Software Engineer at NVIDIA
- Role
- Principal Software Engineer at NVIDIA
- Location
- Bellevue, WA, US
- LinkedIn followers
- 500 followers
About Nathan Cournia
Accomplished and enthusiastic software architect with experience leading globally distributed teams in large scale software design and implementation. Excels at managing the needs of a large, multifarious international user base. Interested in continuing to work with a talented and diverse set of engineers and users to create exciting, state-of-the-art, and visually stunning software in either visual effects, gaming, web, or mobile.Expertise: Software Design, C, C++, OpenGL, GPGPU, Qt, Python, Computer Graphics, Leadership, Communication
Experience
Principal Software Engineer
Jan 2020 — Present
Omniverse: Collaborative, interactive, real-time, photoreal, cloud-driven worlds.
Education
Middle Tennessee State University (MTSU)
Bachelor of Applied Science (B.A.Sc.), Computer Science
1997 — 2000
Clemson University
PhD, Computer Science
2000 — 2005
Skills
- Git
- Cuda
- Gnu Make
- Parallel Algorithms
- User Interface
- Asic
- Perl
- Public Speaking
- Object Oriented Design
- Augmented Reality
- Visual Effects
- Algorithms
- Renderman
- Threads
- Qt
- Project Management
- Autogen.ds
- High Performance Computing
- Multithreading
- Software Development
- Python
- Cvs
- Community Development
- Gpgpu
- Design Patterns
- Opengl
- Computer Science
- Gcc
- Pipelines
- Rendering
- Wearable Computing
- Film
- Stl
- Communication
- Pthreads
- Firmware
- C++
- 3d
- Animation
- Gpu
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