Nathan Cournia

Principal Software Engineer at NVIDIA

Role
Principal Software Engineer at NVIDIA
Location
Bellevue, WA, US
LinkedIn followers
500 followers
Information TechnologyView LinkedIn profile

About Nathan Cournia

Accomplished and enthusiastic software architect with experience leading globally distributed teams in large scale software design and implementation. Excels at managing the needs of a large, multifarious international user base. Interested in continuing to work with a talented and diverse set of engineers and users to create exciting, state-of-the-art, and visually stunning software in either visual effects, gaming, web, or mobile.Expertise: Software Design, C, C++, OpenGL, GPGPU, Qt, Python, Computer Graphics, Leadership, Communication

Experience

  1. Principal Software Engineer

    NVIDIA

    Jan 2020 — Present

    Omniverse: Collaborative, interactive, real-time, photoreal, cloud-driven worlds.

Education

  • Middle Tennessee State University (MTSU)

    Bachelor of Applied Science (B.A.Sc.), Computer Science

    1997 — 2000

  • Clemson University

    PhD, Computer Science

    2000 — 2005

Skills

  • Git
  • Cuda
  • Gnu Make
  • Parallel Algorithms
  • User Interface
  • Asic
  • Perl
  • Public Speaking
  • Object Oriented Design
  • Augmented Reality
  • Visual Effects
  • Algorithms
  • Renderman
  • Threads
  • Qt
  • Project Management
  • Autogen.ds
  • High Performance Computing
  • Multithreading
  • Software Development
  • Python
  • Cvs
  • Community Development
  • Gpgpu
  • Design Patterns
  • Opengl
  • Computer Science
  • Gcc
  • Pipelines
  • Rendering
  • Wearable Computing
  • Film
  • Stl
  • Communication
  • Pthreads
  • Firmware
  • C++
  • 3d
  • Animation
  • Gpu

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Nathan Cournia — Principal Software Engineer at NVIDIA in Bellevue, WA, US | Unifers