Cosimo Grujic

Teacher Supervisor - Unreal Engine 5 - Environment Class Jam @Skyup Academy

Florence, IT
MOBILE NUMBERS
+91 *********19

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WORK HISTORY

May 2022 — Present

Teacher Supervisor - Unreal Engine 5 - Environment Class Jam @Skyup Academy

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Montebelluna, IT

EDUCATION

2009 — 2010

Scuola Internazionale di Comics - Reggio Emilia

Diploma Scuola Comics - Autodesk 3D Maya

2004 — 2008

Istituti Paritari Cavour Pacinotti

Dirigente di Comunità

2015 — 2015

BigRock Institute of Magic Technologies

Master CG

ABOUT COSIMO GRUJIC

INTRO: Hi, I\'m an Italian Teacher, I teach in both languages:(Italian, English) I have a long experience in Realtime Graphics for Videogames, I began with Unity in 2015 and then I shifted slowly to Unreal Engine, nowadays I use Unreal Engine 5 Daily, Full-Time.__What do I Teach usually: Modeling, Texturing, Material Authoring, Node Based Shaders, Post-Process Effects, Lighting, Particle Systems, Rendering, Dynamics, Rendering Pipelines. I know how to use Both Unreal Engine and Unity I can be defined as a 3D Generalist in the field of Realtime Computer-Graphics __To Whom do I Teach? I Teach to both CG Art newbies and 3D Pro Artists, I\'m always open to share my Knowledge __The Beginning of my Teacher Experience: My Mentor/Teacher Experience began after a course I took at Bigrock School, from there I was hired by Bigrock School as a Teacher in 2 different courses, I\'ve trained over 600+ students that ranged between 20 to 40 years old while I was at Bigrock School, and I\'ve Managed various VR Videogame Thesis (Master VR) and few Short Movie Thesis when needed (Master CG) The Master CG Course that Bigrock Offered was 6 months long, while 4 months long for the Master VR for a total sum of Training hours that ranged from 900 hours to 1200 hours, both Courses happened twice a Year. It was a very stressfull and intense experience. The Courses were full Immersion, 5 days a week 8-9 hours each day and sometimes we did Open-Days or Workshops during the weekend.__B2B Courses for Agencies: At Bigrock we Teachers also served an important role as Counselors for external Agencies, I\'ve trained few Pro\'s from other Agencies in order to make them learn how to apply a stable Workflow in Realtime Engines in their own Agencies.__My Experience as a Pro: After Bigrock, I joined a new Business called ARTHERIA, this new Agency was focused on delivering High Visual Quality in VR and AR/MR Apps, with them I did various B2B Projects focused on the User Experience, I was mostly and Intensively invested in Shaders Development with Node Based Shadergraphs. ARTHERIA requested alot of R&D from the employers our research topics were: Realtime Facial Tracking for Acting, Hyperrealism in VR Apps, Volumetric and Translucent Shaders for Product Rendering in Realtime Engines.__The Present: Right now I work at SKYUP Academy, an Authorized Training Center by: Epic Games Unreal, Chaos Group and Autodesk, I\'m the Reference Point for Unreal Engine 5 Trainings and Unreal Driven Production Short Movies. I\'m looking Forward for which Opportunities are Ahead of Us.

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Cosimo Grujic — Teacher Supervisor - Unreal Engine 5 - Environment Class Jam at Skyup Academy in Florence, IT | Unifers