Aaron Cook

Senior Network Programmer @Halo Studios

Seattle, WA, US
MOBILE NUMBERS
+91 *********19

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WORK HISTORY

Apr 2020 — Present

Senior Network Programmer @Halo Studios

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Redmond, WA, US

Saw through the development of Halo: Infinite from early production phases to post-launch support. I was part of the Sandbox Gameplay Team and focused on networking in-game customizations, theater (network replay), and observers/spectating modes for eSports. Post launch focus was on addressing player sentiment towards networking and making Infinite the best multiplayer experience in the series.

EDUCATION

2004 — 2008

University of Connecticut

Bachelor's degree, Computer Science

2001 — 2004

Manchester Community College

Associate's degree, Computer Programming

SKILLS

Windows AzureNintendo 3dsGame DevelopmentPlaystation 4Unreal Engine 4IisUnreal Engine 3Unity3dApacheLuaPlaystationPhpC#SteamXbox OneJavaGameplayPerforceLevel DesignUe4XhtmlAmazon Ec2Web DevelopmentC++Ue3Oculus RiftObjective-CNetwork ProgrammingJavascriptXbox 360Cloud-Based

ABOUT AARON COOK

I\'m a Network Programmer who specializes in Unreal Engine Development. I also have a lot of experience in scaleable backend development and gameplay systems. I\'ve worked on numerous video game titles as a Network Programmer for PC, iOS, Playstation 4, Playstation 3, Xbox Series X, Xbox One, Xbox 360 and Nintendo 3DS. My ideal working position involves client-side networking, preferably using the Unreal Engine.

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