Connor Thomas

Visual Effects @ Roush Media | VFX Supervisor on “Wind of Change”

Role
Visual Effects Artist at Deadcow Studios
Location
Los Angeles, CA, US
LinkedIn followers
500 followers
Art, Culture and Creative ProfessionalsView LinkedIn profile

About Connor Thomas

I\'m an enthusiastic visual effects artist who loves entrepreneurship, programming, learning, and making new connections!I first learned to program video games using python in the 3D software Blender. I used skills in Blender and other graphics programs since the age of 10 years old to make fun videos with friends.In highschool I had the opportunity to teach 2 years of a Video Game Development class. I had 5-10 students that learned the fundamentals of creating 3D video games through a curriculum that I developed.I also enjoyed working for Kinetic Die Casting and developing, from scratch, an Enterprise Revenue Management database to collect data, manage purchase orders, and control quality assurance. I love collaboration, encouraging others, and streamlining processes to increase efficiency.

Experience

  1. Visual Effects Artist

    Deadcow Studios

    Apr 2018 — Present · Los Angeles, CA, US

    Key Projects:Ted Lasso (AppleTV)For All Mankind (AppleTV)Unfrosted (Netflix)Clippers Opening Video (Sports)

Education

  • Pensacola Christian College

    Secondary Education in Speech, Speech Teacher Education

Find verified contacts for anyone on LinkedIn

Unifers gives sales teams verified emails and direct dials, enriched profiles, and outreach that lands in the inbox.

Free plan included · No credit card required

This profile is compiled from publicly available professional sources. Unifers is not affiliated with or endorsed by LinkedIn. Request removal of this profile.

Connor Thomas — Visual Effects Artist at Deadcow Studios in Los Angeles, CA, US | Unifers