Conner Burke

Artist Animator, Mocap Tech @Netherrealm Studios Wb Games

Chicago, IL, US
MOBILE NUMBERS
+91 *********19

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WORK HISTORY

Aug 2022 — Present

Artist Animator, Mocap Tech @Netherrealm Studios Wb Games

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Chicago, IL, US

Projects - Mortal Kombat 1, Mortal Kombat OnslaughtResponsibilities- Setup and operate Motive system- Track, solve, and retarget character and prop data- Ensure environments are prepped for real time in Unreal- Ensure all external devices, ref cameras, slate, facial capture hardware, Optitrak Motive, are synchronized -Collaborate with Production, Story, and Gameplay departments to prepare for set dress rehearsal, performance rehearsal, and shoot day schedule-Conduct interviews for prospective candidates

EDUCATION

2017 — 2017

Animation Mentor

Creature Animation

2014 — 2017

Savannah College of Art and Design

Bachelor of Fine Arts (B.F.A.)

SKILLS

3d Character Animation3dFacewareCustomer ServicePremiere ProAdobe Premiere ProAfter EffectsCommunicationPhotoshopArtMotion CapturePositive Employee RelationsMayaOrganization SkillsAt MultitaskingCharacter AnimationComputer AnimationAdobe PhotoshopDrawing

ABOUT CONNER BURKE

With over 6 years of experience in the games industry, developing franchises such as…

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