Colin Ferris

Studio Director @Flutter Entertainment

San Francisco, CA, US
EMAILS
c••••••••@flutter.com
MOBILE NUMBERS
+19•••••••12

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WORK HISTORY

Jul 2025 — Present

Studio Director @Flutter Entertainment

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Toronto, ON, CA

EDUCATION

1995 — 1999

University of California, Berkeley

BA, Mass Communications

1994

Loyola Marymount University

Study Abroad Program - Cuernavaca, Mexico

SKILLS

User Interface DesignMobile DevicesGaming IndustryUser InterfaceMonetizationInteractive EntertainmentCommunity SitesMmoDigital MediaMobile ApplicationsOnline GamblingIphoneGame DesignCreative DirectionCasual GamesOnline MarketingGamblingXbox 360Community ManagementProduct MarketingUser ExperienceComputer GamesEntertainmentGame DevelopmentProduct ManagementOnline AdvertisingPs3Mobile GamesVideo GamesGamingGame MechanicsVideo Game ProductionSocial GamesOnline Gaming

ABOUT COLIN FERRIS

The goal of my career is a simple one: to make games better. I have done my best to learn how to accomplish that goal with every job I have had. Different games require different efforts to make them better. Design, feature sets, market positioning, user interface, target market, production, sales, marketing and operations all have to come together in order to make and release truly exceptional product. In my jobs as Product Manager, I have had influence on every aspect of the release of a game, giving me a close bond with every product I\'ve released. There are few positions that can make or break a game as much as a properly positioned Product Manager.

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