Claire Matz

Instructor & Lecturer @Gobelins Paris

Paris, FR
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+91 *********19

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WORK HISTORY

Apr 2022 — Present

Instructor & Lecturer @Gobelins Paris

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Ville de Paris, FR

EDUCATION

2014 — 2015

Ateliers des Beaux Arts de Paris

Modelage

2014 — 2015

L'Arche - Association des Beaux Arts du Tréport

Modelage - Peinture

2013 — 2019

Cours Municipaux pour Adultes de Paris

Anatomie - Morphologie

2014 — 2015

Université Paris 1 Panthéon-Sorbonne

Licence 1 Histoire de l'Art et Archéologie

2014 — 2015

Paris Ateliers

Dessin animé

2012 — 2013

IUT de Blois - Université François Rabelais

Licence professionnelle Activités et Techniques de Communication

2006 — 2009

Lycée Dessaignes, Blois

Baccalauréat Littéraire option Arts Plastiques

2010 — 2012

IUT de Blois - Université François Rabelais

DUT Services et Réseaux de Communication

2021 — 2021

DIXIT formation

Copyright & contracts // Droit d'auteur & contrats

2015 — 2019

GOBELINS, l'école de l'image

Concepteur et Réalisateur de Films d'Animation

2017 — 2019

GOBELINS, l'école de l'image

Master of Arts - MA

2022 — 2022

DIXIT formation

How to build international coproductions // Comment monter des coproductions internationales

SKILLS

Ergonomie WebCouleurWebdesignAdobe PhotoshopAnimation 3dLayout PosingIllustrationGraphismeCharacter DesignObjective-C (Bases)CompositingMontage VidéoAllemandDessinInfographieTvpaintAnglaisJeux VidéosLayout DécorAdobe IllustratorActionscript3Graphisme UIWeb DesignDrawingAnimation 2dHtml/Css (Bases)Graphisme PrintStoryboarding

ABOUT CLAIRE MATZ

I\'ve always wanted to tell stories. After having worked as an artist in video games and animation, and graduating from Gobelins, Paris, I was recruited by Netflix in Tokyo and worked there with many Japanese animation studios. I started as a visual development artist, but quickly pivoted to a more production-oriented role. As a Production & Artistic Supervisor, I was taking care of the creation of the Netflix Anime Creators\' Base, and building a team of visual development artists to work on Netflix shows. I used to supervise a team of artist in both artistic and production side of things. Then I came back to France and worked for a few years as an independant producer in a co-created company named Yabunousagi, which is now closed - although I continue to produce content for other companies. I also started to contribute to the local production ecosystem, by being part of financing comittees for structures such as Pictanovo, the CNC, or by being a jury member at Gobelins, Paris or Animation Production Days in Stuttgart. As helping and following young talents is also a passion (and a priviledge), I am close to animation schools and always enjoy sharing whatever I can to support students and young professionals (Gobelins Summer School, graduation movies for various schools, etc).

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Claire Matz — Instructor & Lecturer at Gobelins Paris in Paris, FR | Unifers