Christopher Menezes
Development Director 2 @Maxis Studios - Ea
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WORK HISTORY
Development Director 2 @Maxis Studios - Ea
Serve as a personnel manager for all of tech design; working to establish goals, creating career development opportunities, and manage their review/self-reflection/goals with feedback and guidance throughout the year. A highlight is building bridges between tech design and other disciplines to help expand career pathways for the Maxis org, including defining clearer understandings for HR and executives of the different discipline levels to give clearer understanding for promotions and work expectations. Run our pack finaling plan, which helps track our bug fix rate and predictions to help facilitate discussion and plan how we\'re looking to land per pack. In addition, trained other DDs and DMs to understand and use the tool, as well as maintaining the tool with bug fixing and improvements throughout the year. Run review processes for the Sims 4 team, including our UXR (User Experience Review) where I worked with production to ensure we landed all necessary first playable tasks while ensuring we locked builds and landed everything by specific dates to ensure build stability and smooth handoffs for our testing partners. Train our team on stronger processes for Scope & Capacity planning, including tool creation and buffer processes needed to work within specific time frames. Work with other DDs and Production to understand best practices for iteration uses, PTO buffers, and capacity planning during the development phases of pre-production, production, and post-production. Work with internal teams to help establish a new project management system for the team, helping setup and prepare the team to move off of our current software that is being phased out internally. Create wireframes, mocks, and worked with teams to ensure that we met the requirements from all our internal teams (production, directors, design, QA). Continued a majority of processes from my Development Director role.
EDUCATION
Santa Clara University
Bachelor's Degree, Computer Engineering; Game Development;
ABOUT CHRISTOPHER MENEZES
As an extremely passionate member of the video game industry, I consistently strive to…
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