Ciarán Daly

Company Director & Operations Manager @Twisted Works

London, GB
MOBILE NUMBERS
+91 *********19

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WORK HISTORY

Jun 2024 — Present

Company Director & Operations Manager @Twisted Works

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London, GB

Cofounder at a new UK studio focused on building original IP through supportive, scalable structures and world-class partnerships. I design the frameworks, pipelines and working environment that enable ambitious production without compromising the people who make the work. My role connects creative intent with production reality, ensuring that vision, resources and delivery stay aligned as the studio grows.Key focus:• Building scalable structures and partnerships that empower teams• Aligning game goals with finance, forecasting, publishing plans, and playtest learning to keep delivery credible• Turning creative ambition into achievable production strategies• Designing a fair, supportive environment that protects talent and intent (transparent decision making systems that protect creativity while maintaining accountability)• Anchoring budgets, contracts and operations to player-facing quality

EDUCATION

N/A

Teesside University

MA Computer Games Art (Environment)

N/A

Rathmore Grammar School

A-Level, GCSE

N/A

Teesside University

BA, Computer Games Art

SKILLS

ZbrushLow Poly ModelingGameplayTexture ArtistMaxPhotographyNormal MappingPs3Mental RayUnreal Engine 3Game DevelopmentConcept DesignCharacter Modelling3d ModelingGame DesignEnvironment ArtHigh Poly ModelingLevel DesignLightingHard Surface ModelingModelingComputer AnimationTexturingUv MappingPhotoshopComputer GamesUnity3dUnityDigital PaintingUnreal EngineVideo GamesDigital SculptingXsi3dAnimation3d Studio MaxMayaUnreal EditorXbox 360Shaders

ABOUT CIARÁN DALY

I build studios, teams and pipelines that make ambitious games achievable. I help everyone make better development decisions by bringing clarity to scope, risk, resourcing, and delivery across business and games. I am strongest in environments where you need to align creative ambition with production reality, unify creative, financial, and team, and ensure things get done across multiple stakeholders.After more than a decade at PlayStation London Studio, where I led Art, Animation and External Development across large-scale production. I built these departments as a single ecosystem, uniting internal teams and global partners and creating the structures and workflows that enabled different types of talent to succeed together. That work helped the studio scale into a complex, globally distributed pipeline without losing sight of the people behind it.My background spans hands-on art production, multi-million-dollar external programmes, strategic operations, and collaboration across HR, Legal, IT and Finance. This mix of creative and commercial experience allows me to connect ambition with practicality and to translate decisions made at the top into quality for players and fairness in production.Today, as a Co-Founder and Director of Twisted Works, I’m building a studio designed to deliver bold new IP through a structure that empowers teams, partnerships that scale, and protects creativity rather than constrains it. My work anchors vision with reality so that teams can do the best work of their careers, and so the worlds we imagine can actually exist.Players get great games when creators are supported and led with clarity.

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