Christopher McArthur

Principal Game Developer at Riot Games

Role
Principal Engineer at Riot Games
Location
Los Angeles County, CA, US
LinkedIn followers
500 followers

About Christopher McArthur

Game Developer. Making games for 20 years. Specializing in games for hardcore gamers on the PC and Consoles. Main areas of expertise are game systems programming and game design. Major Contributions to many published games including:League of LegendsWild Rift Stubbs the ZombieJames Bond: NightfireHalf-Life: Blue ShiftHalf-Life (PS2/Dreamcast)Counter-StrikeGunman: Chronicles

Experience

  1. Principal Engineer

    Riot Games

    Oct 2008 — Present

    Game Coding for League of Legends and various other Riot Games

Education

  • The University of Texas at Austin

    Math, Computer Science

    1999 — 2000

Skills

  • Actionscript
  • Perforce
  • Xbox 360
  • Shaders
  • Agile Methodologies
  • C++
  • Gameplay
  • Aerial Silks
  • Game Design
  • Game Development
  • Unreal 3
  • Online Gaming
  • Xna
  • Video Games
  • Ps3

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