Christopher French

Lead Gameplay Designer | Principal Designer | AI Designer | Level Design | Unreal | Lua

Role
Senior Gameplay Designer at Final Strike Games
Location
Bellevue, WA, US
LinkedIn followers
500 followers

About Christopher French

Specialties: Game Design, AI Enemy Design, Level Design, Creative Problem Solving, Creative Ideas, Encounter Design, Full Development Cycle - Concept to Launch to Live SupportSkills: Unreal, Scripting, Lua, Visual Studio, 1st person shooters, 3rd person action games, bug solving, time boxing, management, mentoring

Experience

  1. Senior Gameplay Designer

    Final Strike Games

    Jan 2025 — Present · Bellevue, WA, US

    Fortnite BR Gameplay TeamShipped Chapter 6 Season 3 36.00* Heightened Senses Boon - Designed, prototyped, complete to ship* Combat Acrobat Boon - prototyped, got it to a clean/stable state before handing off going into production* Wingshot Grappler - Updated older grappler with new visuals and bug fixes* Myst Form* Superman Intro Skydrop Pickup

Education

  • San Diego State University

    BS Computer Science, Computer Science

    1996 — 2000

Skills

  • Ps3
  • Unreal Engine 3
  • Level Design
  • Fps
  • Scripting
  • Game Design
  • Video Games
  • Xbox 360
  • Game Development
  • Kismet
  • Unreal 3
  • Lua
  • Gameplay

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Christopher French — Senior Gameplay Designer at Final Strike Games in Bellevue, WA, US | Unifers