Christopher Prunotto
Sound Designer @People Can Fly Studio
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WORK HISTORY
Sound Designer @People Can Fly Studio
Chicago, IL, US
Sound Designer at PCF on North America-led projects. Recording and cataloguing of source material. Establishment of project conventions and benchmarking guidelines. Served as sole owner of audio team as the team transitioned between leads. Led workshops and training sessions on various studio audio tools for designers. Worked with a large scale team to produce and implement quality content that met expectations across design disciplines.Key Projects- Project Dagger (Sound Design, Unreal Engine 5, Wwise Audio)- Project Bifrost (Sound Design, Unreal Engine 5, Wwise Audio)- Gears of War: E-DAY (Sound Design)
SKILLS
ABOUT CHRISTOPHER PRUNOTTO
I\'m a Chicago-based sound designer who specializes in creating engaging interactive…
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