Chris Pollitt

Principle Technical Arist @Sumo Digital Ltd

Sheffield, GB
MOBILE NUMBERS
+91 *********19

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WORK HISTORY

Apr 2022 — Present

Principle Technical Arist @Sumo Digital Ltd

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Sheffield, GB

I wanted less spreadsheets in my life, so moved from Lead to Principle. I\'ve been leading and doing Tech art for years at Sumo already as part of my Art Lead role. So this was the perfect fit for me. I specialize in surfacing primarily, Shaders & Substance Designer. But still do alot of general tech artery & tooling.

EDUCATION

2004 — 2006

Warwickshire College

3d Art & Design National Diploma, 3d Art & Design

2006 — 2009

De Montfort University

Game Art Design Ba(hons), Game Art Design

SKILLS

Texture ArtistPs3Unreal Engine 3Uv MappingMaxCharacter ModelingChanging EnvironmentsRiggingTexture CreationPixel ArtPhotoshopConcept DesignHard Surface ModelingAsset CreationEnvironment ArtSculptureTeam LeadershipTexture Painting3d Studio MaxUnreal Editor3d ModelingSubstance DesignerCharacter RiggingGame DesignNormal MappingTech ArtZbrushModelingMudboxGame ArtTextureTexturingEnvironment ModelingVideo GamesDigital SculptingCharacter DesignXbox 360Unreal Engine 4Game Development3d

ABOUT CHRIS POLLITT

My name is Chris Pollitt, I am a greedy artist with 15+ years experience in the industry. I say that given I\'ve worked as a Env artist, Char artist, Char Lead, Art Director, Art Lead and now Principle Technical artist.If I find an area of development interesting, I tend to dive into it until I\'m an expert in it. You can throw me at anything pretty much with my extreme generalist skills.

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Chris Pollitt — Principle Technical Arist at Sumo Digital Ltd in Sheffield, GB | Unifers