Chris Alvarez-Russell

Role
Senior Developer Technology Engineer (Deep Learning for Games & Graphics) at NVIDIA
Location
Raleigh-Durham-Chapel Hill, NC, US
LinkedIn followers
500 followers

About Chris Alvarez-Russell

Senior software engineer with years of experience in software development and prototyping…

Experience

  1. Senior Developer Technology Engineer (Deep Learning for Games & Graphics)

    NVIDIA

    Sep 2016 — Present

    Work on integrating Large Language Models (LLMs) and other Deep Learning models into Unreal Engine demos and benchmarks • Work on Deep Learning Super Sampling (DLSS) 3.0 Frame Generation, NVIDIA\'s AI-powered technology for boosting image quality and performance in games while reducing GPU workloads. • Develop Deep Learning solutions (deployable on both local GPUs and cloud computing clusters) for 2D/3D game and video asset creation in order to accelerate game development and media processing cycles, such as NVIDIA NGX AI Slow-Mo and AI Up-Rez. • Act as technical liaison to 3rd party companies trying to leverage our Deep Learning for visual computing solutions. • Train, validate and evaluate Deep Neural Networks both on local GPUs as well as high-performance computing clusters (NVIDIA DGX-1 and DGX-2). • Help implement solutions based on the Unreal Engine for generating synthetic 2D and 3D data for training and validation of Deep Neural Network designs. • Integrate Deep Learning solutions as plugins for the Unreal Engine and Unity game engines. • Engineer 3D data processing tools and small automated tests to accelerate inspection and validation of 3D game assets, in order to streamline a creative director\'s work. • Collaborate in multi-national engineering team efforts. • Technologies: C++14/17, C#, Python, Unreal Engine, Unity, Direct3D 11/12, Vulkan, CUDA, cuDNN, TensorRT, PyTorch, TensorFlow, Numpy, Caffe, GPU and CPU performance analysis tools (NSight Graphics/Compute/Systems), JSON, cross-platform development (Windows/Visual Studio, Linux/gcc, PyCharm, CMake), virtualization (docker, VMWare), control versioning (git/GitLab, Perforce/Swarm), CI (TeamCity), REST(HTTP)

Education

  • Georgia Institute of Technology

    Master of Science, Computer Science

  • Brigham Young University

    Bachelor of Science, Computer Science

Skills

  • Java
  • Tablets
  • Perforce
  • Software Engineering
  • Glsl Es
  • Software Development
  • Web Applications
  • Deep Learning
  • Opengl
  • 3d Performance Profiling
  • C/C++
  • User Interface
  • Mobile Platforms
  • Programming
  • Api
  • Human Computer Interaction
  • Gpu
  • Mobile Devices
  • Openmax Al
  • Glsl
  • Smartphones
  • Eclipse
  • Linux
  • Web Development
  • Oop
  • 3d Programming
  • Human-Computer Interaction
  • Debugging
  • Representational State Transfer (Rest)
  • Python
  • Neural Networks
  • C++
  • Mathematics
  • C#
  • 3d
  • Apis
  • Windows
  • User-Centered Design
  • Cloud Computing
  • Cuda

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Chris Alvarez-Russell — Senior Developer Technology Engineer (Deep Learning for Games & Graphics) at NVIDIA in Raleigh-Durham-Chapel Hill, NC, US | Unifers