Chris Pruett

Director of Games at Meta

Role
Director of Games at Meta
Location
Bellevue, WA, US
LinkedIn followers
500 followers

About Chris Pruett

I am running 2nd and 3rd party game development and publishing for Meta.I designed and operated Meta Quest\'s content ecosystem, building it from zero to a $2B+ application platform in five years. I ran 3rd party content for games and apps, wrote much of the Quest content strategy, and grew Oculus Publishing into one of the largest game publishers in the world. I designed App Lab and my teams ran its end-to-end operation, from app review to content policy to promotion.I co-founded Robot Invader, where I wrote code, designed games, and generally made asinine comments to anyone within earshot throughout the day. Wind-up Knight, Rise of the Blobs, Dead Secret, etc.At Google I worked with game developers to bring awesome games to Android Market. I helped launch the first Android devices in Japan. I wrote Replica Island, an open-source side scroller game for Android. Before that, I wrote code for Lively.Prior to Google, I wrote code for a bunch of console games. Spider-Man, Spongebob, Crash Bandicoot, Finding Nemo, etc.I am an expert on horror games.

Experience

  1. Director of Games

    Meta

    Jun 2024 — Present

    I run 2nd and 3rd party game publishing for Meta.

Education

  • Kansai Gaidai University

    Japanese

    1998 — 1999

  • Pacific University

    BS, Computer Science, Japanese

    1997 — 2001

Skills

  • Objective-C
  • Computer Animation
  • Mobile Games
  • Unity3d
  • Android
  • Scripting
  • Japanese
  • Java
  • Animation
  • Video Games
  • Iphone
  • Game Design
  • Programming
  • C++
  • Artificial Intelligence
  • C++ Language
  • C#
  • Ios
  • Android Development
  • Mobile Applications
  • Open Source
  • Mobile Devices
  • User Interface
  • Perforce
  • Game Development

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Chris Pruett — Director of Games at Meta in Bellevue, WA, US | Unifers