Chris Mathews

Senior Environment Artist @Singularity 6

Queens, NY, US
MOBILE NUMBERS
+91 *********19

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WORK HISTORY

Feb 2023 — Present

Senior Environment Artist @Singularity 6

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New York, NY, US

Key Artist for the Temple of Flames DLC; pre-planned visual beats based on technical constraints, collaborated and iterated with the designer on level look and layout focusing on playtest feedback. Established mood and lighting based on rough concept art and Art Director feedback.• Created multiple player housing maps for the new Biomes feature. Focused on epic vistas and tiered visual themes. Adapted to new gameplay restrictions and tighter performance budgets when compared to the main world maps.• Performed an extensive pre-launch optimization pass on all open world maps and environment assets. Maintained visual quality on high-end PCs while falling within Switch console performance budgets by reducing tri-count, draw calls, and texture memory. • Configured lighting scenarios of in-game cinematics and accompanying gameplay spaces with the Cinematics Department.• Produced stylized props and kits from concept to production-ready assets.

EDUCATION

2008 — 2010

George Mason University

Digital Animation & General Studies

2010 — 2013

Savannah College of Art and Design

Bachelor of Fine Arts (B.F.A.), Game and Interactive Media Design

SKILLS

Modular ModelingPremiereMudboxLightingTexturing3dUv MappingSubstance DesignerSet DressingUnreal Engine 3ZbrushDigital PaintingLevel DesignPhotoshopMayaUnreal Engine 4Game DesignNormal Map BakingDrawing3d Modeling

ABOUT CHRIS MATHEWS

Senior Environment Artist at Singularity 6

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