Chris Krause

VP Product & Games @Pixaera

Munich, DE
MOBILE NUMBERS
+91 *********19

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WORK HISTORY

Jul 2025 — Present

VP Product & Games @Pixaera

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Munich, DE

Own company-wide product strategy, vision and roadmap (transforming with AI), spanning platform, tools, and content/games- Serve as Executive Producer for all interactive content and lead game business within the company- Lead and develop cross-functional teams across the product organization to deliver customer-validated releases on a regular cadence- Implement operating model, rituals, and metrics for aligning product bets with commercial goals and customer value- Member of executive leadership team and steer company strategy + direction

EDUCATION

2005 — 2007

Suffolk County Community College

Associate of Arts - AA, Education

2009 — 2011

San José State University

MLIS

2008 — 2009

St. Joseph's University New York

Bachelor of Arts - BA, History

SKILLS

Agile MethodologiesManagementIntegrationServant LeadershipAgile Project ManagementProduct ManagementWritingLibrary ScienceAdobe Creative SuiteRequirements AnalysisSoftware DevelopmentScrumTeam LeadershipBusiness AnalysisSoftware Development Life Cycle (Sdlc)LeadershipSimulationsWeb DesignDigital PreservationGame DesignJiraResearchCross-Functional Team LeadershipProductionBusiness Process ImprovementInformation ManagementStrategyProduct DevelopmentProgram ManagementSoftware DesignSoftware Project ManagementProject ManagementPhpCertified Scrum MasterWordpress

ABOUT CHRIS KRAUSE

I’m a game and product executive who builds high-performing teams and ships complex games and platforms at scale. I’ve led portfolios from incubation to live service, with full P&L responsibility, across games and simulation / training platforms.What I’m known for- Product & portfolio leadership: Set clear product vision and strategy, connect it to commercial goals, and translate it into focused roadmaps, increasingly leveraging AI levers, that balance new bets with live-service realities- Scaling studios and portfolios: Led operations and delivery across multi-hundred-million ARR franchises and multiple new titles, aligning product, tech, and publishing around a shared strategy- Turning chaos into clarity: Build lightweight but rigorous operating models, portfolio views, and gate frameworks that help the business make real trade-offs instead of chasing everything- Shipping under pressure: Accountable for infrastructure and program delivery for global launches (including new Riot titles like VALORANT), coordinating 20+ teams across platform, infrastructure, and game teams- People-first leadership: Put emotional intelligence and psychological safety at the center of how I lead; known for growing new leaders, not just delivering roadmaps- Learning organizations: Design orgs and practices that run discovery continuously, use real player and customer data, and adapt quickly rather than treating “agile” as a process checkbox.

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