Chris Issa
Lead Data Engineer @Sony Interactive Entertainment
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WORK HISTORY
Lead Data Engineer @Sony Interactive Entertainment
I have built large-scale game telemetry and analytics systems that improved schema registration across more than 80 games, boosted reporting performance, and enabled real-time player communications across PlayStation. Today, my focus is primarily on AI initiatives, while still helping shape the data architecture and engineering standards that support them.
EDUCATION
Collège Stanislas
Bac ES, Mathematics and Economics
McGill University
BA, Computer Science major, Management minor
ABOUT CHRIS ISSA
Software professional and tech enthusiast with demonstrated experience in backend and data engineering across various domains. Proficient in cloud technologies, serverless and microservice architectures, distributed processing engines, MPP and transactional systems, ETL, ELT, and Restful API design.Currently serving as Lead/Staff Data Engineer @ PlayStation leading AI initiatives.
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