Chris Figueroa

Senior Augmented Reality Software Engineer

Role
Senior Augmented Reality Software Engineer at Apple
Location
Sunnyvale, CA, US
LinkedIn followers
500 followers
Information TechnologyView LinkedIn profile

About Chris Figueroa

Developer for 10+ years, Shipped 47+ Games, creating in Swift/Objc, RealityKit, Unity, and custom engines. Highly skilled in C#, Swift, C/Objective-C and more. Always willing to learn whatever is needed to get the job done.

Experience

  1. Senior Augmented Reality Software Engineer

    Apple

    May 2017 — Present · San Francisco, CA, US

    Software Engineer in the Vision Products Group (VPG) working on ARKit and Apple ArcadeMy role involves critically evaluating new features and existing frameworks for teams across visionOS, iOS, and iPadOS. I engineer solutions for the ARKit Framework on Vision Pro, iOS, and iPadOS, leveraging my expertise to drive innovation. Integrating 3rd party technologies like Unity and Unreal Engine is a key aspect of my work, alongside meticulously reviewing API proposals for seamless integration. Collaborating closely with 3rd parties, I help the Apple Arcade team bring their games to Vision Pro with Engineering Support from VPG. Additionally, I actively contribute to the making, reviewing, and providing feedback on WWDC sessions. My proficiency in Swift, Objective-C, C#, Python and C languages underpins my effectiveness in this dynamic role. Furthermore, I am adept at managing requests from across the company to help meet deadlines, integrate new features, and understand the needs of 3rd party developers.

Education

  • Brown College

    Bachelors of Science

    2007 — 2010

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Chris Figueroa — Senior Augmented Reality Software Engineer at Apple in Sunnyvale, CA, US | Unifers