Chris Figueroa
Senior Augmented Reality Software Engineer
- Role
- Senior Augmented Reality Software Engineer at Apple
- Location
- Sunnyvale, CA, US
- LinkedIn followers
- 500 followers
About Chris Figueroa
Developer for 10+ years, Shipped 47+ Games, creating in Swift/Objc, RealityKit, Unity, and custom engines. Highly skilled in C#, Swift, C/Objective-C and more. Always willing to learn whatever is needed to get the job done.
Experience
Senior Augmented Reality Software Engineer
May 2017 — Present · San Francisco, CA, US
Software Engineer in the Vision Products Group (VPG) working on ARKit and Apple ArcadeMy role involves critically evaluating new features and existing frameworks for teams across visionOS, iOS, and iPadOS. I engineer solutions for the ARKit Framework on Vision Pro, iOS, and iPadOS, leveraging my expertise to drive innovation. Integrating 3rd party technologies like Unity and Unreal Engine is a key aspect of my work, alongside meticulously reviewing API proposals for seamless integration. Collaborating closely with 3rd parties, I help the Apple Arcade team bring their games to Vision Pro with Engineering Support from VPG. Additionally, I actively contribute to the making, reviewing, and providing feedback on WWDC sessions. My proficiency in Swift, Objective-C, C#, Python and C languages underpins my effectiveness in this dynamic role. Furthermore, I am adept at managing requests from across the company to help meet deadlines, integrate new features, and understand the needs of 3rd party developers.
Education
Brown College
Bachelors of Science
2007 — 2010
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