Dan Cherry
Lead Cg Artist @Squint Opera
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WORK HISTORY
Lead Cg Artist @Squint Opera
London, GB
EDUCATION
University of Bath
Master of Arts (MA) Archaeological Illustration, MA Archaeological Illustration
University of Southampton
2.1 BA(Hons), Archaeology & Geography
SKILLS
ABOUT DAN CHERRY
I’ve spent over 15 years in the architectural visualisation industry, working alongside some of the top architects and developers out there. Most of my work has focused on creating photorealistic stills and animation for marketing, along with projects in the planning sector.I’m reliable, well-organised, and good with time management. I’m comfortable working solo, leading a team, or being part of one — whatever’s needed to get the job done.As is often the case in arch viz, I’ve worked as a generalist, taking shots from initial concept all the way through to final delivery. I’m confident handling any part of the CG process and have plenty of experience with 3ds Max (V-Ray, Arnold, Corona), Photoshop, Nuke, Resolve, and After Effects, along with essential plugins like Forest Pack, RailClone, TyFlow, and Phoenix FD.On top of that, I’ve done a fair bit of pipeline and tool development using MaxScript and Python — spotting where tools could save time or make life easier for the team and building them quickly. Having worked as an artist for years, I have a good sense of what artists need and how to optimise workflows from their perspective.I’m also really interested in bringing these skills into other visual industries like automotive, product, film, and VFX. So if you know of any opportunities or projects in those areas, I’d love to hear about them!
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