Chelsea Owensby

Product Designer @Citadel

New York, NY, US
MOBILE NUMBERS
+91 *********19

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WORK HISTORY

Dec 2024 — Present

Product Designer @Citadel

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New York, NY, US

EDUCATION

2016

University of Bristol

Study Abroad

2013 — 2016

University of Sydney

Bachelor of Arts, Music

2017 — 2018

University of Sydney

Master of Interaction Design and Electronic Art (Human-computer Interaction), HCI, User Experience (UX)

2016 — 2017

General Assembly

UX Design Immersive

SKILLS

AdministrationMicrosoft OfficeUser ExperienceDigital PhotographyPublic SpeakingDouble BassJavascriptVolunteeringAbleton LiveLeadershipSocial Media MarketingSocial MediaComputer ProficiencyUser Experience DesignFinal Cut ProLogic ProMusic ProductionBass GuitarHtml5Cascading Style Sheets (Css)Graphical User Interface (Gui)Customer ServicePythonTelephone SkillsVideo EditingUser Interface Design

ABOUT CHELSEA OWENSBY

I\'m a Product Designer and Design Researcher turning complex business challenges into high-performing digital products. I specialize in driving growth, shaping strategy, and scaling new ventures—across startups, global enterprises, and everything in between.My background spans retail investing, institutional investing, investment banking, business banking, government, insurance, recruitment, and mining. I’ve led end-to-end design across a broad set of organizations, delivering solutions that improve customer outcomes, unlock revenue, and support long-term product strategy.My core strengths include user experience, design research, strategic design, value proposition development, and service design. I thrive at the intersection of design, technology, and business—using creative problem-solving and design-thinking to identify opportunities, validate them quickly, and bring them to market.I’m particularly passionate about FinTech and AI, leveraging emerging technologies to create meaningful impact. Above all, I care about designing products that work beautifully for users and move the needle for the business. Previously, my academic research has been focused on using virtual reality to design interactions between driverless cars and pedestrians.

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Chelsea Owensby — Product Designer at Citadel in New York, NY, US | Unifers