Charlie R.

Software Engineer, Epic Games, ex-Riot

Role
Software Engineer at Epic Games
Location
Portland, OR, US
LinkedIn followers
500 followers
Information TechnologyView LinkedIn profile

About Charlie R.

8 years as a software engineer, 14 years in game developmentExperience in- Backend software systems / distributed systems- Golang- Kotlin / Java / Hazelcast / Kafka- Typescript / NodeJS / Javascript- Web Services- SQL / RDS- Docker / AWS- Linux / WSL- Agile / Scrum- Games as a ServicePassionate about- Cultivating healthy team dynamics- Understanding and solving customer needs, including downstream to the end player- Rapid iteration cycles, from commit through deployment- Inevitable and fault-tolerant architecture built to scale- Efficient tooling- Maintainable self-documenting code- Recognizing when circumstances favor exceptions to all but the first

Experience

  1. Software Engineer

    Epic Games

    Aug 2024 — Present

Skills

  • Online Gaming
  • Game Development
  • Mysql
  • Scrum
  • Quality Assurance
  • Mmo
  • Linux
  • Game Design
  • Agile Methodologies
  • Video Games
  • Mmorpg
  • Computer Games

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Charlie R. — Software Engineer at Epic Games in Portland, OR, US | Unifers