Charles Pearson-Bernardoff
Lead Software Engineer @2K
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WORK HISTORY
Lead Software Engineer @2K
Montreal, QC, CA
Lead programmer on Automation for Unreal Engine
EDUCATION
ISART DIGITAL Paris
Game Design & Level Design Degree, Video Games
Aries
BAC +2, Infographie Multimédia 3D
Lycée Félix le Dantec
Scientific Baccalaureate (High School Graduation / DEC equivalent), Sciences de l'Ingénieur, Spécialité Physique-Chimie
SKILLS
ABOUT CHARLES PEARSON-BERNARDOFF
10+ years experience in the videogames industry as Unreal / Unity Developer and Game / Level Designer on PC, Consoles and mobile games- Proven experience and deep knowledge of Unreal Engine\'s automation suite (FTESTs, Gauntlet, AutomationTool, etc.), in addition to knowledge of Jenkins / TeamCity- Published 2 technical books about game development and UI development with Unity- Director of Haze Games, indie dev studio creating Fractal Space, planned on PC & Consoles. A \"Pocket Edition\" is already available on Google Play and Apple App Store- Three-year Game & Level Design Bachelor degree at ISART Digital in Paris
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