Carrie Witt
- Role
- Art Director Game Developer Senior Artist at Owlchemy Labs
- Location
- Austin, TX, US
- LinkedIn followers
- 500 followers
About Carrie Witt
I\'m the Art Director at Owlchemy Labs & direct and refine the elusive Owlchemy Charm…
Experience
Art Director Game Developer Senior Artist
Jul 2012 — Present
I currently wrangle art direction, and continue to create 2D concept art focused on interaction design, production art, illustration, UI, graphic design, merchandise and promotional art, and more! As a director, I help problem spot & solve issues at the studio, provide gameplay and creative feedback on projects, help steer development, and support & protect company culture. As art director, I provide drawn and written feedback to all artists, mentor and teach, and create documentation of creative and art focused processes. Other Owlchemy Labs games I\'ve worked on: Cosmonious High, Vacation Simulator & Back to Job DLC, Rick and Morty VR, Job Simulator & Infinite Overtime DLC, Dyscourse, Snuggle/Smuggle Truck, Jack Lumber, Shoot Many Robots Mobile,
Education
Rhode Island School of Design
Bachelor of Fine Arts (BFA), Illustration
2008 — 2012
University of the Arts
Pre College, Fine Art & Illustration
2007 — 2007
Skills
- Conceptual Art
- Open Canvas
- Animation
- Printmaking
- Microsoft Office
- Concept Design
- Illustration
- Art
- Game Design
- Art Direction
- Graphic Design
- Photoshop
- Adobe Illustrator
- Dreamweaver
- Video Games
- Zbrush
- Maya
- Illustrator
- Character Animation
- Adobe Photoshop
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