Carrie Witt

Role
Art Director Game Developer Senior Artist at Owlchemy Labs
Location
Austin, TX, US
LinkedIn followers
500 followers

About Carrie Witt

I\'m the Art Director at Owlchemy Labs & direct and refine the elusive Owlchemy Charm…

Experience

  1. Art Director Game Developer Senior Artist

    Owlchemy Labs

    Jul 2012 — Present

    I currently wrangle art direction, and continue to create 2D concept art focused on interaction design, production art, illustration, UI, graphic design, merchandise and promotional art, and more! As a director, I help problem spot & solve issues at the studio, provide gameplay and creative feedback on projects, help steer development, and support & protect company culture. As art director, I provide drawn and written feedback to all artists, mentor and teach, and create documentation of creative and art focused processes. Other Owlchemy Labs games I\'ve worked on: Cosmonious High, Vacation Simulator & Back to Job DLC, Rick and Morty VR, Job Simulator & Infinite Overtime DLC, Dyscourse, Snuggle/Smuggle Truck, Jack Lumber, Shoot Many Robots Mobile,

Education

  • Rhode Island School of Design

    Bachelor of Fine Arts (BFA), Illustration

    2008 — 2012

  • University of the Arts

    Pre College, Fine Art & Illustration

    2007 — 2007

Skills

  • Conceptual Art
  • Open Canvas
  • Animation
  • Printmaking
  • Microsoft Office
  • Concept Design
  • Illustration
  • Art
  • Game Design
  • Art Direction
  • Graphic Design
  • Photoshop
  • Adobe Illustrator
  • Dreamweaver
  • Video Games
  • Zbrush
  • Maya
  • Illustrator
  • Character Animation
  • Adobe Photoshop

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Carrie Witt — Art Director Game Developer Senior Artist at Owlchemy Labs in Austin, TX, US | Unifers