Carlo Mangani

Lead Camera Progammer @Rockstar Games

Leeds, GB
MOBILE NUMBERS
+91 *********19

Signup · Get unlimited contacts

WORK HISTORY

Dec 2025 — Present

Lead Camera Progammer @Rockstar Games

View department →

Leeds, GB

EDUCATION

2006 — 2007

AIV - Accademia Italiana Videogiochi

Certificate, Videogames Programming

2000 — 2006

Alma Mater Studiorum – Università di Bologna

Bachelor's Degree, Computer Science

SKILLS

PerforceDebuggingMultiplayerGame MechanicsGameplayCode OptimizationC++OpenglGameplay ProgrammingPs3Unreal Engine 3Camera System ProgrammingData Oriented ProgrammingLuaScriptingWiiMathematicsXmlGame ProgrammingPythonMobile Games3d Studio Max Script and SdkGlslDirectxLinuxRealtime CamerasGame EnginesGame DesignPlaystation 3Unity3dOperating SystemsScriptXbox 360CProgrammingOptimizationXboxConsoleUnix Shell ScriptingVideo Games

ABOUT CARLO MANGANI

Video game programmer specialized in real time cameras with experience in animation, cutscenes, physics and gameplay. In my career I had the chance to work on different kind of small and productions on several different platforms including Nintendo DS, Nintendo Wii, PS3, PS4, XBox360, XboxOne, Stadia and PC.

This profile is compiled from publicly available professional sources. Unifers is not affiliated with or endorsed by LinkedIn. Request removal of this profile.

Carlo Mangani — Lead Camera Progammer at Rockstar Games in Leeds, GB | Unifers