Callum Park
3d Artist @Karta
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WORK HISTORY
3d Artist @Karta
Leeds, GB
Responsibilities:• Contribute to Art direction/ ideation, visual storytelling, planning and development for branded experiences. • Helping to lead the team during the absence of lead figures or during periods of tight deadlines.• Design and development of 3D Environments and Assets within limitations and optimisation guidelines. As well as following brand guidelines;• Implement stylised 3D Models, using external texturing tools before implementation into Roblox. On occasion, using the platform\'s in-house particle system.• Adapt to each brand\'s unique requirements and be creative to provide an experience which is rewarding to the player and offers interesting gameplay mechanics.• Collaborate with Game Designers, Engineers, and Project Managers. To ensure that developments are communicated for the client\'s interactive virtual experiences.• Participate in core internal and external cross-functional team meetings to ensure alignment across unique workflows, adapting to diverse client requirements while streamlining the art pipeline and consistently meeting tight deadlines across multiple fast-paced, high-pressure projects.Client and Projects worked on thus far:• Adidas on Fortnite: Hyperchase;• Twice Square on Roblox• Eurovision Song Contest on Roblox• Blackpink: The Palace on Roblox• Manchester Football Experience on Roblox• Bundesliga on Roblox• e.l.f: Fortune Island on Roblox• Hugo on Roblox: Planet Hugo, Hugo Fashion Match, Hugo Formula Freestyle, HeiQ, Hugo Kids;• Eurovision on Roblox: My Eurovision Party 2025;
EDUCATION
Leeds Arts University
BA Animation
SKILLS
ABOUT CALLUM PARK
Hi there! I see you stumbled onto my profile. Take a seat and enjoy some tea. And let me begin. You may call me Callum (or \'Cal\' for short). I\'m a 3D Artist with experience in games, doing both 2D and 3D work. My work ranges from environmental art, composition, prop design, as well as characters. I\'m versed in Unreal Engine as well as Unity, but have primarily worked on Roblox. My software choices include Zbrush, Maya and using equipment like Substance Painter, Designer to achieve both stylised and photorealistic content. Top Soft Skills:• Adaptability and Range: Adjusting to switching projects, team workflows and patterns across different platforms.• Team Player: Promoting teamworking, keeping and supporting the morale of colleagues and prioritising objectives. Making sure that the workplace is a comfortable and fun environment!• Time Management: As part of collaborative work I keep a tight schedule with guideline expectations for when work is to be completed. Of course, technical issues can arise, requiring for adaptability and consistent updates to the relevant parties.• Communication: Bringing all the above together to make sure that projects are efficient between team members, believe in keeping others updated on my current activities and progress. I\'m an active listener and will communicate needs, but also to prevent miscommunication and resolve conflict. This extends to external clients as well.Hobbies• Currently learning to play the Ukulele. I am not very good.• I enjoy collecting steins, flagons • Huge World of Warcraft Nerd. Do not compete with me on the Lore!
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