Matthew Johnson
Senior 3D Artist on Golden Tee
- Role
- Senior 3d Artist at Incredible Technologies
- Location
- Chicago, IL, US
- LinkedIn followers
- 500 followers
About Matthew Johnson
With ten years working as a 3D Artist. Specializing in 3D Character Art. Having worked on nine games. Most of my career I focused on Characters, Animals, Creatures and Anatomy. In my research of Anatomy I delved into human and animal structures and their kinetic movements. In my supplementary learning I completed extensive anatomy, form, and likeness training. Training under expert Artists such Scott Eaton and Ryan Kingslien. Enrolling for further learning in traditional sculpting classes in a studio setting; creating water and oil based clay sculptures, casting, ecorches, drawing and shadowing medical Doctors dissecting cadaver are some examples of my furthering my learning.I have had the pleasure of working on games at studios from the U.S.A, Europe, and Asia. I have focused primarily on 3D Modeling, Sculpting, Texturing and 2D Illustrations, with particular interest in Character Art and Design. My strength is in Organic Sculpting, however I have developed my skills in other areas as well such as Concept Art, Environment Art, Props and Animation. I’m open to trying new things, pipelines and software. I have worked in a variety of settings, from start-ups to major studios to outsource studios, both as a full time employee and freelancer. I have worked on published Games, Indie Movies, AD Campaigns, Medical 3D Dissections, 3D Printing, 2D/ 3D Product Illustration, Architectural Visualization, Augmented Reality, and Virtual Reality. Examples of big name clients that I have worked with include: Disney, Square Enix, Epic, Marvel, Capcom, Cygames, Volition, IKEA and many more. In addition to my detailed work, I have previously been responsible for pitching new ideas to clients and working with heads of various departments, catering the way I communicate to resonate with the specific audience.
Experience
Senior 3d Artist
Jan 2023 — Present · Chicago, IL, US
Working on Golden Tee: Creating key art assets on the Golfer and Course teams.Training another artist, and R&D.
Education
Scott Eaton
Multiple courses (Industry training), Anatomy
2016 — 2018
Illinois Institute of Art
BFA, Game art and Design
2007 — 2012
Vitruvian School of Art Chicago
Fine Art, Fine Art and anatomy studies
2009 — 2012
Lake Orion High School
High School Diploma, General Education
2002 — 2007
Oakland Schools Northwest Campus
Technical Certificate: 3D Designer,Technical Certificate: Interactive Media, Visual Imaging Technology
2004 — 2007
Skills
- Modeling
- Mudbox
- Game Art
- Adobe Creative Suite
- Texture Artist
- Game Development
- Lighting
- Sculpture
- Zbrush
- Character Modeling
- Environment Modeling
- Rendering
- Visual Effects
- 3d
- Uv Mapping
- 3d Modeling
- Storyboarding
- Premiere
- Digital Painting
- Props
- Traditional Animation
- Hard Surface Modeling
- Texture Creation
- Mental Ray
- Team Management
- Concept Design
- Digital Art
- 3d Studio Max
- Maya
- Teaching
- Character Design
- Photoshop
- Low Poly Modeling
- Team Leadership
- Video Games
- Texturing
- Digital Sculpting
- Nuke
- Vfx Supervision
- Team-Oriented
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