Bryan Ohara

Game Director - Marvel Contest of Champions @Kabam

Vancouver, BC, CA
MOBILE NUMBERS
+91 *********19

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WORK HISTORY

Jan 2024 — Present

Game Director - Marvel Contest of Champions @Kabam

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Vancouver, BC, CA

As Game Director, I am responsible for establishing and communicating a 3+ year product vision for Marvel Contest of Champions and breaking this vision down into objectives and actionable roadmaps for multiple departments and stakeholders while continuing to manage the design team.During my time as Director, we have- Reversed a multi-year customer count decline through new player growth and new live operation strategies- Drastically improved our early game retention and monetization metrics through continued innovation and empowered team members- Continually innovated and refined monetization practices to hit yearly revenue targets- Tended to and evolved our complex end game with new modes, new gameplay and new progression systems to engage and retain our elder players- Transitioned the majority of our active payers to webstore payments- Shipped a PC and Steam version of MCOC to unlock new distribution methods- Reinvigorated our content creator ecosystem through new revenue-sharing models and twitch integrations.

EDUCATION

2007 — 2011

Champlain College

B.S., Electronic Game Design

SKILLS

Unreal Engine 3Effect ScriptingVideo GamesUnity3dMultiplayerGameplayLevel ScriptingActionscriptUser InterfaceLevel DesignGame DesignGame Development

ABOUT BRYAN OHARA

Product leader with 15 years of experience driving strategy and execution for top-performing mobile games in Canada.I blend an expertise in game design, product management, UX and data to deliver measurable business results while creating value for players. I\'m able to translate complex strategic concepts into clear, actionable vision and plans while balancing business objectives with team development and player experience.

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Bryan Ohara — Game Director - Marvel Contest of Champions at Kabam in Vancouver, BC, CA | Unifers