Brian Huffman

Lead Technical Animator @Sumo Digital Ltd

Sheffield, GB
MOBILE NUMBERS
+91 *********19

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WORK HISTORY

Aug 2022 — Present

Lead Technical Animator @Sumo Digital Ltd

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Sheffield, GB

Developed and deployed a universal tools pipeline to be used across multiple projects and allow ease of porting tools to multiple project types. Led a team of riggers / technical animators across multiple project teams. Dealt with multiple game engine types.

EDUCATION

N/A

Bournemouth University

Masters of Computer Animation, Animation

N/A

University of Colorado Boulder

Bachelors of Environmental Design, with Honors, Architecture, Interior Design, Theatrical Scene Design

SKILLS

3d Studio MaxMayaUnreal Editor3d ModelingPerforceRiggingAutodesk MotionbuilderUv MappingMelFacial AnimationTools DevelopmentUnreal EngineHair SimulationPs3Video GamesFeature FilmsCinematicsXbox 360XsiMaxscriptCharacter RiggingUnityLumberyard Game EngineTechnical Animation3dScriptingAnimationModelingCharactersPythonGame DevelopmentCloth SimulationFilmPipeline DevelopmentPipeline Design

ABOUT BRIAN HUFFMAN

Specialising in animation pipeline development and deployment including associated tools and processes. Character rigging and character FX background with an emphasis on pipelines, rigging, tools development, scripting, facial animation setup, character physics simulation (cloth and hair), and animation technology. Supporting animators and artists as customers.I have worked in feature film, games, television, multimedia and been a teacher/trainer. My focus is on creating rigging and animation pipelines and tools and the technical aspects of character creation. I am experienced with rigging and rig development, facial animation systems, hair/cloth simulation, scripting and tools development, modeling and corrective blend shape creation and pipeline development and maintenance. My scripting and tools experience is in Python, PyMEL, PySide, MEL, and MaxScript. Artist support and troubleshooting, asset tech checking, and cinematics are also strengths. I have worked in both Windows and Linux production pipelines. I have excellent teamwork skills, a strong work ethic, a background and training in team and project management, and am always learning new industry techniques and methodology.Game Titles:\"MindsEye\"- Build A Rocket Boy\"Everywhere\"- Build A Rocket Boy\"Vampire: The Masquerade - Bloodlines 2\"(PC/XB/PS)\"Crucible\"- Amazon Game Studios (PC)\"New World\"- Amazon Game Studios (PC)\"FarmVille 2\"- Zynga, Inc.(Facebook / Zynga.com)\"Army of Two: The 40th Day\"- Electronic Arts (X360, PS3)\"Star Wars, The Force Unleashed\"- LucasArts (X360, PS3)\"The Sims 2\" expansion packs, 6 titles shipped - Electronic Arts (PC)Film Titles:\"Arthur Christmas\"- Aardman Animation / Sony Pictures\"The Smurfs\"- Sony Pictures\"Tangled\"- Walt Disney Animation Studios\"Mars Needs Moms\"- ImageMovers DigitalSpecialties: Pipeline development, scripting, tools development, character rigging, hair/cloth simulation, game cinematics, vehicle/weapon rigging, mechanical rigging, ragdoll physics setup, asset management tools, automated LOD generation.Software: Maya, 3DS Max, Photoshop, SimplygonGame Engines: Unreal, Unity, LumberyardScripting: Python, PyMel, MEL, MaxScript

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Brian Huffman — Lead Technical Animator at Sumo Digital Ltd in Sheffield, GB | Unifers